[Patch] Informação sobre todos os Patchs
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[Patch] Informação sobre todos os Patchs
Então gente aqui vai as informações de todos os patchs ja lançados pela blizzard:
OBS: Vc pode usar ctrl+F e colocar Patch 1, Patch 2, etc que fica melhor para vc saber informações para o determinado patch.
OBS2: A cada patch novo irei colocar as informações aqui e como está em ordem decrescente, fica mais facil para vc visualizar o novo patch.
OBS3: Patchs colocados em Spoiler para diminuir o tamanho do Post.
Patch 13 (version 0.15.0.15449) - Maio 20
Patch 12.1 (version 0.14.1.15392) - Maio 17
Patch 12 (version 0.14.0.15343) - Maio 13
Patch 11 (version 0.13.0.15250) - Maio 5
Patch 9 (version 0.11.0.15097) - Abril 22
Patch 8 (version 0.10.0.14803) - Abril 7
Patch 7 (version 0.9.0.14621B) - Março 30
Patch 6 (version 0.8.0.14593) - Março 25
Patch 5 (version 0.7.0.14356) - Março 12
Patch 4 (version version 0.6.0.B14259B) - Março 5
Patch 3 (version 0.5.0.14219B) - Março 4
Patch 2 (version 0.4.0.14133) - February 26
Patch 1 (version 0.3.0.14093) - February 25
Atencao: Post de Autoria minha, se for copiar e utilizar em outro site/forum, favor colocar os devidos créditos!
OBS: Vc pode usar ctrl+F e colocar Patch 1, Patch 2, etc que fica melhor para vc saber informações para o determinado patch.
OBS2: A cada patch novo irei colocar as informações aqui e como está em ordem decrescente, fica mais facil para vc visualizar o novo patch.
OBS3: Patchs colocados em Spoiler para diminuir o tamanho do Post.
Patch 13 (version 0.15.0.15449) - Maio 20
- Spoiler:
General
Map Publishing is now enabled: Using the map editor, you can upload your custom maps to share with the Battle.net community.
Facebook feature is integrated: Here’s a quick way to expand your social network by seeing who among your existing Facebook friends also has a Battle.net account.
3v3 and 4v4 formats are now enabled.
Numerous updates have been made to the Leagues & Ladders system:
-Removed Copper League and added Diamond League above Platinum League.
-Player ratings start at 0, rather than 1000.
-No longer displays loading screen odds in placement or practice league matches.
-Matchmaking system logic updated.
-UDP is enabled to help improve game performance.
-Numerous performance and stability improvements.
Protoss
Sentry
-Force Fields can now be destroyed by Massive ground units walking over them.
Void Ray
-Range decreased from 7 to 6.
Warp Gate
-Subgroup selection priority changed from 2 to 3 so that it takes priority over Gateways when selected.
Terran
Marine
-Stimpack research cost decreased from 150/150 to 100/100.
-Combat Shield research cost decreased from 150/150 to 100/100.
Zerg
Infestor
-Infested Terran spell removed.
-Frenzy spell added:
-Costs 25 energy.
Targets a single biological unit which deals 25% more damage and is immune to snare, stuns, and mind control for 30 seconds.
Overseer
-Contaminate spell added:
-Costs 75 energy.
-Targets a single enemy structure which cannot train units or research upgrades for 30 seconds.
Infested Terran spell added:
-Costs 125 energy.
-Infested Terrans have the same stats as those previously created by the -Infestor and are placed directly under the Overseer when spawned.
Ultralisk
-Life decreased from 600 to 450.
-Damage changed from 25 to 15 (+25 Armored).
-Damage versus structures increased from 60 to 75.
Hotkey Changes (English Only):
-Zerg Set Worker Rally Point changed from R to G.
-Zerg Spore Crawler changed from W to A to avoid conflict with the Select All Warp Gates hotkey.
Battle.net Interface
-Revamped summary pages for player Profiles and Leagues & Ladders.
-Added a Help system with tech trees and other tips and tricks.
-Removed identifier from the character naming process and added the ability to refer friends for invitation into your party or lobby.
-Updated the Battle.net user interface to consistently use a nested menu system.
-Added in-game blocking and player muting.
Patch 12.1 (version 0.14.1.15392) - Maio 17
- Spoiler:
Bug Fixes
-(Mac Only) Fixed an issue introduced in patch 12 where unusually large error logs were being produced when crashes occurred. Crash logs can be found here: /Users//Documents/Blizzard/StarCraft II Beta/GameLogs/
Patch 12 (version 0.14.0.15343) - Maio 13
- Spoiler:
[color=blue]Protoss[/blue]
Forge
-Build time increased from 35 to 45.
-Life and shield values decreased from 550/550 to 400/400.
Mothership
-Vortex now removes Force Fields within its area of effect.
Terran
Thor
-Radius decreased from 1.375 to 0.8125.
-Model size reduced to match new radius.
Zerg
Roach
-Supply count increased from 1 to 2.
User Interface
-Several Hotkey changes have been made (German client only).
Bug Fixes
-Fixed a crash which sometimes occurred when quitting the program.
Patch 11 (version 0.13.0.15250) - Maio 5
- Spoiler:
Terran
Battlecruiser
-The build time has been decreased from 110 to 90.
Fusion Core
-The build time has been decreased from 80 to 65.
Hellion
-The range has been increased from 5 to 6.
Planetary Fortress
-The splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
Raven
-Seeker Missile range has been decreased from 9 to 6.
-Seeker Missile splash radius has been decreased from 2.4 to 2.
-Seeker Missile upgrade no longer requires Fusion Core.
Siege Tank
-Life increased from 150 to 160.
-Siege Mode splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
Thor
-Ground damage decreased from 45 to 30.
-Ground rate of fire improved from 1.93 to 1.28.
-Air damage changed from 8 (+4 Light) to 6 (+6 Light).
-250mm Strike Cannons are now an upgrade at the Factory Tech Lab.
-250mm Strike Cannons research now costs 150/150 and 110 seconds.
-250mm Strike Cannons energy cost increased from 100 to 150.
-Anti-Air splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
Protoss
Archon
-The splash radius has been increased from 0.8 to 1.
-Splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
Colossus
-The damage has been decreased from 20 to 15.
-The rate of fire has been improved from 2.2 to 1.65.
Phoenix
-Can now attack while moving.
Sentry
-The damage has been decreased from 8 to 6.
Zerg
Brood Lord
-Life has been decreased from 275 to 225.
-Armor has been decreased from 2 to 1.
Corruptor
-Corruptor damage changed from 12 (+10 Massive) to 14 (+6 Massive).
-Corruptor speed increased from 2.75 to 2.9531
-Corruption ability redesigned:
-Single target.
-Increases damage taken by 20%.
-Lasts 30 seconds.
-Costs 100 energy.
-Range 6.
-Cannot target structures.
Infestor
-Neural Parasite is now an upgrade at the Infestation Pit.
-Neural Parasite research costs 150/150 and 110 seconds.
-Neural Parasite can now target Air units.
-Neural Parasite energy cost increased from 50 to 100.
Spine Crawler
-The root time has been increased from 6 to 12.
Spore Crawler
-The root time has been increased from 6 to 12.
Ultralisk
-Damage has been increased from 18 to 25.
Hotkey Changes
Hotkey Changes
General
-In order to resolve a conflict with building multiple Forges with the Shift Key we have made the following changes:
-Changed Center Camera from Shift+F to Ctrl+F.
Standard
-To prevent the accidental research of Ventral Sacs when trying to train an Overlord with no Larva available, the hotkey has been changed from V to E.
-View Own Health Bars functionality added to the Backslash key
Standard for Lefties
-Due to a conflict with research Banshee Cloak, research Seeker Missile has been changed from L to K.
-To correct a conflict with the Attack command on Planetary Fortress, train SCV has been changed from K to J.
-In order to prevent the accidental training of Zerglings when using the Select Larva hotkey,train Zergling has been changed from L to J.
-To prevent the accidental training of a Queen, train Ultralisk has been changed from U to T.
-To prevent the accidental research of Pneumatized Carapace when trying to train a corruptor with no Larva available, research Pneumatized Carapace has been changed from P to C.
-View All Status Bars has been changed from Q to the Alt key.
-View own Status Bars functionality has been added to the Q key.
Grid for Lefties
-Attack Move and all other buttons in the 0,4 position should now function correctly.
-View Own Status Bars functionality added to Q.
-View Enemy Status Bars moved to W.
-View Ally Status Bars moved to E.
Classic
-Changed build Nydus Canal from P to N.
-Changed Place Nydus Canal ability from P to N.
-Terran Infantry Weapon researches have been changed from E to W.
-Terran Vehicle Weapon researches have been changed from E to W.
-Train Thor hotkey has been changed from O to G.
-Train Viking hotkey has been changed from Y to W.
-View Own Status Bars functionality has been added to the Backslash key.
Icon Position Changes
-To put all race gas extractors in the same icon position, the positions of the Supply Depot/Refinery and Pylon/Assimilator have been swapped.
-In order to make transforming multiple Gateways easier for players using Grid key sets, Transform to Gateway has been moved to a separate icon position (2,1).
Bug Fixes
-Corrected an issue that was causing the Polish language client to crash when receiving the "player is no longer being revealed” message.
-Corrected incorrect battle.net links on multiple language clients pages.
-Corrected an issue where the Zealot was using an US English voice over in the Korean language client.
-Corrected an issue where a player is unable to build any structures that require pylon power when their protoss ally leaves.
-Units can no longer be healed or repaired while in transports.
-Corrected an issue where the Creep Tumor targeting circle was visible to opponents through Fog of War.
-Corrected an issue in which selecting a Starport under construction and a completed Starport would display the select builder command in the Viking slot.
-Corrected the Broodling weapon icon. [spoiler]
-----------------------------------------------------
Patch 10 (version 0.12.0.15133) - Abril 23
[spoiler]
Bug Fixes
Fixed an issue where Larva were not dying after being cancelled.
Fixed an issue with Banelings, Brood Lords, and Overseers obeying their original Hatchery's rally point.
Patch 9 (version 0.11.0.15097) - Abril 22
- Spoiler:
General
-The StarCraft II Editor is now available!
-Players will now be able to begin creating trigger maps in preparation for map publishing which will be made available in an upcoming beta patch.
-Achievements & Decals are now live!
-Players will now be able to earn achievements, browse the list of available achievements, and view achievements earned by friends.
-Players will be able to highlight favorite achievements in their Showcase.
-Earning certain achievements will unlock portrait and decal rewards.
-The updated Homepage now includes a Recent Broadcasts panel and a News & Community panel.
-A new Match History page is now available which will allow players to browse and filter their last 1,000 games played.
-A new Community page is now available which features an in-game version of RSS news feeds.
-A new Friends-of-Friends feature has been added, which allows players to easily find and connect with more real life friends on Battle.net through existing friends.
-Additional friends’ presence details are now available from the Friends’ list.
-Improvements have been made on the Voice Chat system in game.
-Please use the new voice chat and provide feedback via the StarCraft II beta forums.
-The score screen now features a new graph tab.
-The art for many parts of the user interface has been updated.
-Hotkey templates have been added.
-In the gameplay options menu select from standard name based hotkeys for right and left-handed players, grid based hotkeys for right, and left-handed players, and classic StarCraft keys.
Several hotkeys have been changed to avoid conflicts with the "Select All Warpgates" UI button:
-The Set Worker Rally Point has been changed from W to R.
-Build Sensor Tower has been changed from W to N.
-Terran Infantry Weapons have been changed from W to E.
-Terran Vehicle Weapons have been changed from W to E.
-Weapon Refit has been changed from W to R.
-Burrow has been changed from W to R.
-Spawn Larva has been changed from R to V.
-Neural Parasite has been changed from R to E.
Terran
Marauder
-Concussive Shells research cost decreased from 100/100 80 seconds to 50/50 60 seconds.
Protoss
Immortal
-Build time increased from 40 to 55.
Zerg
Infested Terran
-Damage increased from 5 to 8.
-Speed decreased from 1.5 to 0.9375.
Queen
-Speed off creep decreased from 1.5 to 0.938. (Speed on creep unchanged.)
Spine Crawler
-Attack period decreased from 1.6 to 1.85.
Infestor
-Neural Parasite range increased from 7 to 9.
-Fungal Growth projectile removed; Units in the target area are now instantly hit.
Maps
We've made a change to the (2)ScrapStation map to make the natural expansion easier to defend.
New maps have been added to the ladder rotation while others have been removed as follows:
1v1
-Added (2)IncinerationZone
2v2
-Removed (4)LostTemple
-Removed (4)Metalopolis
-Added (4)AridWastes
-Added (4)Coalition
-Added (4)Decena
-Added (4)ScorchedHaven
1v1(Novice)
-Removed (4)NoviceKulasRavine
2v2(Novice)
-Removed (4)NoviceKulasRavine
-Removed (4)NoviceShakurasPlateau
-Added (4)NoviceDecena
-Added (4)NoviceScorchedHaven
-Added (4)NoviceTwilightFortress
Patch 8 (version 0.10.0.14803) - Abril 7
- Spoiler:
General
Korea
-Added support to display the game rating information on the login screen.
Terran
Thor
-Build time decreased from 75 seconds to 60 seconds.
Siege Tank
-Build time decreased from 50 seconds to 45 seconds.
Marauder
-Concussive Shells now require an upgrade.
Barracks Tech Lab
-Concussive Shells upgrade added.
-Concussive Shells upgrade costs 100/100 and takes 80 seconds to complete.
Protoss
Void Ray
-Changed to only have 2 damage levels instead of 3. Still takes the same amount of time to fully charge.
-Base damage changed from 2 (+4 armored) to 5.
-Powered-up damage changed from 8 (+16 armored) to 10 (+15 armored).
-Armor value decreased from 1 to 0.
-Cost increased from 200/150 to 250/150.
Zerg
Roach
-Burrowed move speed decreased from 2 to 1.4.
-Armor value decreased from 2 to 1.
Hydralisk
-Life decreased from 90 to 80.
Patch 7 (version 0.9.0.14621B) - Março 30
- Spoiler:
Terran
Banshee
-The health has been increased from 130 to 140.
Missile Turret
-The damage has been changed from 7+7 armored to 12.
Thor
-Anti-Air damage has been decreased from 10+6 light to 8+4 light.
-Anti-Air attack now deals splash damage in a 0.5 radius.
Protoss
High Templar
-The Psi Storm radius has been decreased from 2 to 1.5
Photon Cannon
-Life and Shield values have been increased from 125/125 to 150/150.
Zerg
Broodlord
-Damage has been decreased from 25 to 20.
Roach
-Organic Carapace no longer grants bonus regeneration to unburrowed roaches.
Spine Crawler
-Damage has been increased from 20+10 armored to 25+5 armored.
-Attack period decreased from 2.2 to 1.6.
Spore Crawler
-The cost has been decreased from 100 to 75.
Bug Fixes
Fixed an issue in which players would desync when matched against others with certain CPUs.
Patch 6 (version 0.8.0.14593) - Março 25
- Spoiler:
General
-You can now report misconduct or block communication with a player after completion of a game by right-clicking on the offending player's name in the score screen and choosing Report Abuse or Block Communication.
-You can now view any player's profile after completion of a game by right-clicking on their name in the score screen and choosing View Profile.
-Updated unit and ability tooltips to be accurate in all regions.
-Improved the visibility of units on zerg creep.
-Improved the visibility of team colors for protoss units using warp-in to help distinguish between multiple protoss players.
-Improved the system that handles promotion and relegation between Leagues.
-Improved the Favored functionality to more accurately portray Even matches and display properly in the score screen.
-Improved 2v2 arranged team matchmaking so games are found more quickly.
-Improved replay functionality so missing maps will be downloaded from Battle.net when you view a replay.
-Korea: Improved the logic for the age gate functionality.
Balance Changes
-Pathing has been improved so units can now properly block ramps and choke points.
-Made a change to how zerg creep affects doodads, such as trees, to prevent players from seeing the starting location of zerg players through the fog of war.
Terran
Viking
-Cost changed from 125 Minerals and 100 Vespene Gas to 150 Minerals and 75 Vespene Gas.
Ghost
-Cost changed from 100 Minerals and 200 Vespene Gas to 150 Minerals and 150 Vespene Gas.
-EMP Round radius decreased from 3 to 2.
Factory
-Cost decreased from 200 Minerals and 100 Vespene Gas to 150 Minerals and 100 Vespene Gas.
Tech Lab
-Cost decreased from 50 Minerals and 50 Vespene Gas to 50 Minerals and 25 Vespene Gas.
Reactor
-Build time increased from 25 seconds to 50 seconds.
SCV
-Life decreased from 60 to 45.
Bunker
-Build time decreased from 40 seconds to 30 seconds.
Marine
-Build time increased from 20 seconds to 25 seconds.
Protoss
Colossus
-Thermal Lances damage decreased from 23 to 20.
Observer
-Cost increased from 25 Minerals and 75 Vespene Gas to 50 Minerals and 100 Vespene Gas.
-Build time increased from 33 seconds to 40 seconds.
Stalker
-Particle Disruptors damage increased from 8 (+6 Armored) to 10 (+4 Armored).
-Weapon upgrade damage decreased from +1 (+1 Armored) to +1 (+0 Armored).
Dark Templar
-Armor type changed from Biological-Psionic to Biological-Psionic-Light.
High Templar
-Armor type changed from Biological-Psionic to Biological-Psionic-Light.
Dark Shrine
-Build time increased from 80 seconds to 100 seconds.
-Cost increased from 100 Minerals and 200 Vespene Gas to 100 Minerals and 250 Vespene Gas.
Zerg
Baneling
-Volatile Burst damage increased from 15 (+20 Light) to 20 (+15 Light).
Roach
-Burrowed regeneration rate decreased from 10 to 5.
-Upgraded burrowed regeneration bonus decreased from +20 to +10.
Bug Fixes
-Fixed an issue affecting the incorrect assignment of arranged teams to certain Leagues.
-Fixed an issue affecting random teams that caused no points being awarded on wins and too many points being removed on losses in certain situations.
-Fixed an issue involving the Bonus Pool display on the Quick Match and Leagues & Ladders pages.
-Korean client: Fixed an issue affecting the ability for Korean players to properly view profiles. They can now see their League ranking on their profile page.
-Fixed an intermittent UI crash on game shutdown.
-Polish client: Fixed a crash which would happen any time a "Player is no longer being revealed!" message was displayed.
Patch 5 (version 0.7.0.14356) - Março 12
- Spoiler:
Protoss
Cybernetics Core
-Warp Gate research time increased from 60 seconds to 140 seconds.
Zerg
Hatchery/Lair/Hive
-Burrow research time increased from 50 seconds to 100 seconds.
-Burrow research cost increased from 50 Minerals and 50 Vespene Gas to 100 Minerals and 100 Vespene Gas.
Nydus Network
-Nydus Worm build time increased from 10 seconds to 20 seconds.
Hydralisk
-The delay between attacks has been increased from 0.75 seconds to 0.83 seconds.
Infestor
-Neural Parasite has been redesigned:
# The limited duration of 10 seconds has been removed.
# Can no longer target air units.
# Cast range decreased from 9 to 7.
-Burrowed Infestor move speed decreased from 1.5 to 1.
-Infestor life decreased from 120 to 90.
-Infestors that are burrowed now have the same threat level as above-ground units for the purposes of automatically acquiring targets.
Bug Fixes
-Fixed an issue with High graphics settings that could cause particles not to render.
Patch 4 (version version 0.6.0.B14259B) - Março 5
- Spoiler:
Korea
-Added support to display the game rating information on the F10 in-game menu within the beta.
Patch 3 (version 0.5.0.14219B) - Março 4
- Spoiler:
Terran
Engineering Bay
-Infantry Armor: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
-Infantry Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
Armory
-Vehicle Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
-Vehicle Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
-Ship Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
-Ship Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
Protoss
Zealot
-The maximum shield capacity of this unit has been decreased from 60 to 50.
Bug Fixes
-Fixed a bug where the Infestor's Neural Parasite ability could cause Reapers to lose the ability to move.
-Fixed an issue that could use an incorrect HDR format on some ATI cards.
-Fixed a crash that could happen on some ATI cards.
Patch 2 (version 0.4.0.14133) - February 26
- Spoiler:
Terran
Banshee
-Cloak: This ability no longer requires Fusion Core to research.
Barracks
-The build time for this building has decreased from 65 to 60.
Factory
-The build time for this building has decreased from 65 to 60.
Reactor
-The build time for this building has decreased from 40 to 25.
Reaper
-The build time for this unit has increased from 30 to 40.
-Nitro Boost: The build time for this upgrade has increased from 90 to 100.
Starport
-The build time for this building has decreased from 55 to 50.
Tech Lab
-The build time for this building has decreased from 30 to 25.
Protoss
Mothership
-The build time for this unit has increased from 120 to 160.
-The food cost of this unit has increased from 6 to 8.
-The number of shots fired by this unit has decreased from 8 to 6.
-The shield of this unit has decreased from 400 to 350.
-The health of this unit has decreased from 400 to 350.
-The acceleration of this unit has decreased from 1.3125 to 0.3125.
-The deceleration of this unit has increased from 0 to 1.
Nexus
-Chrono Boost: The duration of this ability has decreased from 30 to 20.
Zerg
Corruptor
-The damage done by this unit has increased from 12 (+8 massive) to 12 (+10 massive).
Patch 1 (version 0.3.0.14093) - February 25
- Spoiler:
Terran
Viking
-The armor value for this unit in Fighter Mode has decreased from 1 to 0.
-The damage done by this unit in Fighter Mode has changed from 6 (+8 armored) to 10 (+4 armored).
Reaper
-The damage done from D-8 Charges has decreased from 40 to 30.
-The delay between attacks for D-8 Charges has decreased from 2.5 to 1.8.
Orbital Command
-The build time for this upgrade has decreased from 50 to 35.
Protoss
Observer
-Gravitic Boosters: The cost of this research has decreased from 150 minerals and 150 vespene gas to 100 minerals and 100 vespene gas.
High Templar
-Phase Shift: This ability has been removed from the game.
-New ability: Feedback - Drains all energy from the target unit and causes damage equal to the amount of energy drained.
Colossus
-The building pathing radius for this unit has decreased from .75 to .5625.
Mothership
-Vortex: The energy cost of this ability has increased from 75 to 100.
-Vortex: The target radius of this ability has decreased from 3.0 to 2.5.
-Temporal Rift: This ability has been removed from the game.
-Wormhole Transit: This ability has been removed from the game.
-New ability: Mass Recall - Teleports all of the player's units in the target area to the Mothership.
Nexus
-Chrono Boost can no longer target allies.
Gateway
-The build time of this building has increased from 50 to 65.
Zerg
Infestor
-Fungal Growth: The damage done by this ability has decreased from 48 to 36.
-Fungal Growth: This ability now prevents affected units from burrowing.
-Neural Parasite: Functionality changed - The Infestor now channels this spell, which lasts 10 seconds or until the Infestor is destroyed. You can now target all units with this ability.
-Terran Infestation: The ability's energy cost has reduced from 50 to 25 and Infested Terrans now spawn 1 at a time.
Bug Fixes
-Addressed an issue causing people to receive an "Internal Battle.net Error" message with their game client.
-Muting your microphone will no longer cause your microphone to be turned off in the operating system once the program has exited.
-Please note that the voice chat functionality has only partially been implemented. There are many known issues with voice chat that we expect to address in a future patch.
-The "Medium" graphical settings were reconfigured to work better on appropriate machines. The video settings "auto-detect" functionality has been reset as a result.
-Added a frame rate limiter to the game menus to prevent some graphics cards from running at higher frame rates than necessary.
Atencao: Post de Autoria minha, se for copiar e utilizar em outro site/forum, favor colocar os devidos créditos!
Última edição por Zoda em 2010-05-23, 18:04, editado 14 vez(es) (Motivo da edição : Adicionados Patchs 11, 12, 12.1 e 13 e Melhoria no topico)
Zoda- Número de Posts : 75
Data de inscrição : 13/03/2010
Reputação : 4 Pontos : 26930
Re: [Patch] Informação sobre todos os Patchs
Post Atualizado
Adicionado: Patch 8
Adicionado: Patch 8
Zoda- Número de Posts : 75
Data de inscrição : 13/03/2010
Reputação : 4 Pontos : 26930
Re: [Patch] Informação sobre todos os Patchs
Caramba sempre muda muita coisas nos novos patch e isso é bom.
Re: [Patch] Informação sobre todos os Patchs
Sim grandes mudancas, por isso estamos na fase beta ainda xD
Zoda- Número de Posts : 75
Data de inscrição : 13/03/2010
Reputação : 4 Pontos : 26930
Re: [Patch] Informação sobre todos os Patchs
Grande e esperado Patch 9 chegou!!
Com Editor!!
Good luck para os editores.
--------
Edit:
Patch 10 chegou 1 dia apos do Patch 9 para consertar algumas coisas.
Com Editor!!
Good luck para os editores.
--------
Edit:
Patch 10 chegou 1 dia apos do Patch 9 para consertar algumas coisas.
Zoda- Número de Posts : 75
Data de inscrição : 13/03/2010
Reputação : 4 Pontos : 26930
Re: [Patch] Informação sobre todos os Patchs
agora eu vi
joazan- Número de Posts : 92
Data de inscrição : 13/03/2010
Reputação : 1 Pontos : 26914
Re: [Patch] Informação sobre todos os Patchs
poxa bem q vc precisava traduzi né ?
joazan- Número de Posts : 92
Data de inscrição : 13/03/2010
Reputação : 1 Pontos : 26914
Re: [Patch] Informação sobre todos os Patchs
Quando o pessoal comecar a acessar mais o forum e nos formos para um dominio proprio, irei traduzir (por mim, sem utilizar google.)
Zoda- Número de Posts : 75
Data de inscrição : 13/03/2010
Reputação : 4 Pontos : 26930
joazan- Número de Posts : 92
Data de inscrição : 13/03/2010
Reputação : 1 Pontos : 26914
Re: [Patch] Informação sobre todos os Patchs
Adicionados Patchs 11, 12, 12.1 e 13 e Melhoria no topico!!
Zoda- Número de Posts : 75
Data de inscrição : 13/03/2010
Reputação : 4 Pontos : 26930
Re: [Patch] Informação sobre todos os Patchs
O armor do viking diminui para 0 em batalha, tenso heim..
Re: [Patch] Informação sobre todos os Patchs
Eh, muita mudança... mas, como eu atualizo? =w
BetinhoA15- Número de Posts : 1
Data de inscrição : 01/07/2010
Reputação : 1 Pontos : 26261
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